EA Executives

  • Andrew-Wilson-Avatar-1.jpg

    Andrew Wilson

    Chief Executive Officer

    As CEO of Electronic Arts, Andrew Wilson has aligned the company around three core strategic pillars: putting players first, driving a digital transformation and operating as one team. During Andrew’s tenure as CEO, EA has launched groundbreaking new games and services, reached record player engagement levels across its global franchises, and transformed into one of the world’s leading digital entertainment companies.

    Andrew has held several positions during his over 15 years at EA, providing leadership on product and brand development for both packaged goods and digital services.  Prior to being appointed CEO in 2013, Andrew served as executive vice president of EA SPORTS and Origin where he oversaw all aspects of the EA SPORTS business and development, as well as EA’s digital PC service. 

    Andrew has also led EA’s Online Organization overseeing the direct-to-consumer business, Asia Online Publishing as well as the EA studio in Seoul, Korea. In addition, he previously served as vice president and executive producer of all EA SPORTS FIFA games, growing the property into one of the largest videogame franchises of all time.

    A native of Geelong, Victoria, Australia, Andrew began playing games at a young age and got his start working for a consortium of online companies that specialized in the creation of content and services for sports and entertainment media.

    Andrew has been named one of the “Top People in Business” by FORTUNE, one of the “Most Creative People” by Fast Company, and one of the “100 Most Influential Leaders in Marketing, Media and Tech” by AdWeek.

    In his spare time, you can find him playing games, surfing and training Brazilian Jiu-Jitsu. He lives in the Bay Area with his wife and two children.

  • Ken-Barker-Avatar1.jpg

    Ken Barker

    Senior Vice President, Chief Accounting Officer

    Ken Barker joined Electronic Arts in June of 2003 as Vice President and Chief Accounting Officer. Prior to joining EA, he served as Vice President, Corporate Controller and Principal Accounting Officer at Sun Microsystems. Mr. Barker also served as an audit partner at Deloitte & Touche. He graduated with a degree in Accounting from University of Notre Dame.

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    Chris Bruzzo

    Chief Marketing Officer

    Chris Bruzzo joined EA in September 2014 as Chief Marketing Officer, leading the vision and strategy for building meaningful relationships with players around the world. In this role, Mr. Bruzzo oversees EA’s marketing strategy, strategic communications and web strategy and experience teams.

    Chris is a proven brand visionary and thought leader who comes to EA after holding leadership positions at two of the most dynamic brands in the world – most recently helping to drive digital transformation at Starbucks and, prior to that, as an executive at Amazon.com.

    During his eight-year tenure at Starbucks, Chris was the architect of the Starbucks digital experience, building award-winning loyalty and personalization programs that created deep connections with customers. Chris also led the growth of Starbucks’ social and online community strategy with record-setting Facebook and Twitter programs, and the trendsetting online community, My Starbucks Idea.  Most recently, Mr. Bruzzo served as Senior Vice President and General Manager at Evolution Fresh, the cold-pressed juice brand business unit within Starbucks.  He has also held positions in Channel Brand Management, Global Advertising & Digital marketing as well as Digital Strategy for Starbucks.

    Previously, Mr. Bruzzo served as marketing vice president at Amazon.com, heading the public relations and marketing teams.

    Mr. Bruzzo has a degree in political studies from Whitworth University in Spokane, Washington and currently serves on the board of online jewelry retailer Blue Nile. Chris is an avid gamer who also loves music.  He lives in the San Francisco Bay Area with his family.

  • Blake Jorgensen Avatar

    Blake Jorgensen

    Chief Financial Officer

    Blake Jorgensen is Chief Financial Officer of Electronic Arts, the world’s leading developer and publisher of interactive entertainment. Mr. Jorgensen joined EA in September 2012 with over 20 years of experience in finance spanning across different industries, with a deep understanding of technology, consumer products, online commerce and entertainment.

    Prior to joining EA, Mr. Jorgensen served as Executive Vice President and Chief Financial Officer of Levi Strauss & Co.  Previously, Mr. Jorgensen was Chief Financial Officer of Yahoo! Inc., from June 2007 to June 2009. Before joining Yahoo! Inc., Mr. Jorgensen was the Chief Operating Officer and Co-Director of Investment Banking at Thomas Weisel Partners, which he co-founded in 1998. He has also held financial and operational positions at Montgomery Securities, MAC Group/Gemini Consulting and Marakon Associates.

    Mr. Jorgensen holds a degree in Economics from Stanford and an MBA from the Harvard Business School.  He and his wife Debbie live in the San Francisco Bay Area.

  • Joel-Linzer-avatar.jpg

    Joel Linzner

    Executive Vice President, Business and Legal Affairs

    Joel Linzner has served as Executive Vice President of Legal and Business Affairs since April 2004. From October 2002 to April 2004, Mr. Linzner held the position of Senior Vice President of Worldwide Business Affairs and from July 1999 to October 2002, he held the position of Vice President of Worldwide Business Affairs. Prior to joining Electronic Arts in July 1999, Mr. Linzner served as outside litigation counsel to Electronic Arts and several others in the videogame industry. Mr. Linzner earned his J.D. from Boalt Hall at the University of California, Berkeley, after graduating from Brandeis University. He is a member of the Bar of the State of California and is admitted to practice in the United States Supreme Court, the Ninth Circuit Court of Appeals and several United States District Courts.

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    Laura Miele

    Executive Vice President, Global Publishing
    Electronic Arts

    Laura Miele serves as EVP of Global Publishing where she oversees publishing and customer experience for Electronic Arts. Bringing her passion and love for games, Laura is responsible for ensuring that EA players around the world are connected to the content they want, wherever they are, in all-new ways. Laura’s organization is focused on driving EA’s commercial success by delivering value for players.

    In her over 20 years with EA, Laura has served in a variety of strategic leadership roles across publishing, marketing and analytics. Most recently, Laura led EA’s Americas Publishing organization where she oversaw the commercialization and execution of EA’s product and marketing campaigns in this region, EA’s retail partnerships in the Americas, and global entertainment licensing of EA’s blockbuster brands.

    Prior to this role, Laura served as General Manager of the Star Wars business and also previously served as Senior Vice President of Global Marketing, working in lock step with EA development teams and overseeing packaged goods and digital releases. She has worked on multi-platinum franchises such as Battlefield, Dragon Age and Need for Speed. During that time, Laura pioneered innovative marketing frameworks that leveraged data analytics to deliver timely, relevant messages to players around the world.

    In 2013, she was named to AdAge’s “Women to Watch” list and has been featured in the Harvard Business Review. Laura serves on the board of the Silicon Valley Community Foundation and resides with her husband and two children in Half Moon Bay, California.

  • Peter-Moore-Avatar1.jpg

    Peter Moore

    Chief Competition Officer

    With his tremendous personal passion for sports, competition and games, Peter Moore leads EA’s newly formed Competitive Gaming Division enabling outstanding competition through great games, talented players and experiences for the EA player community. Peter is a longtime champion of competitive gaming programs and is focused on bringing to life new global competitions for EA franchises including FIFA, Madden NFL and Battlefield.

    Peter Moore previously served as Chief Operating Officer of EA, providing strategic leadership for all global operations that enable EA to bring products to market via retail and digital direct-to-consumer channels. He also previously held the position of President of EA SPORTS, overseeing the delivery of some of the top-selling sports videogames from franchises including FIFA, Madden NFL, NCAA Football and NHL. He also oversaw the growth of the FIFA Interactive World Cup, growing it into one of the world’s largest gaming tournaments.

    Peter has more than 30 years of experience in gaming, entertainment and consumer products. He has held leadership positions as the Corporate Vice President of the Interactive Entertainment Business of Microsoft Corp., as President and COO of SEGA of America and Senior Vice President of marketing at Reebok International Ltd.

    Peter holds a bachelor’s degree from Keele University, United Kingdom, and a master’s degree from California State University, Long Beach. He also currently serves as a VP of SpecialEffect, a nonprofit that uses technology to enhance the quality of life of people with physical disabilities. Peter resides in Atherton, California and spends his free time running and working out, and is a lifetime supporter of Liverpool FC.

  • Ken_Moss_Avatar.jpg

    Ken Moss

    Chief Technology Officer

    Ken Moss is the Chief Technology Officer of Electronic Arts leading the strategy and vision for EA’s Digital Platform and Information Technology organizations. In this role, Mr. Moss oversees Commerce, Identity & Fraud, Security, Data, Scalable End-to-End Systems Testing, Games Services, Infrastructure and Mobile Platform to ensure the most seamless experience for players. He also drives technology and security initiatives for EA employees around the globe.

    Prior to joining EA in 2014, Mr. Moss led the global Marketplace Technology, Science and Data organization at eBay where he ran the end-to-end services platform that powers eBay across all devices around the world. Before his time at eBay, he co-founded the startup CrowdEye, where he built real-time social search and insights technology. Additionally, he spent 20 years at Microsoft he founded and led the engineering and product teams on Search as well as roles with MSN and Microsoft Excel.

    Mr. Moss graduated with a bachelor’s degree in Molecular Biology from Princeton University. He is a passionate gamer who enjoys spending time with his wife, Becca, and their three children. 

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    Jacob Schatz

    Senior Vice President, General Counsel and Corporate Secretary

    Jake Schatz serves as Senior Vice President, General Counsel and Corporate Secretary of Electronic Arts Inc., overseeing all legal, public policy and government affairs for the company. Since joining EA in 1999, Jake has held a variety of legal roles within the company, most recently as its Vice President and Deputy General Counsel. Prior to EA, Jake was a commercial litigator at national law firms. Jake earned his J.D. from Georgetown University Law Center, and received his B.A. in Government from Pomona College. Jake is a member of the Bar of the State of California and is admitted to practice in the United States Supreme Court, the Ninth Circuit Court of Appeals and several United States District Courts.

    Jake lives in San Francisco with his wife and two children. He is on the Board of the environmental non-profit Ten Strands and on the California Advisory Board of The Trust for Public Land.

  • Patrick Soderlund Avatar

    Patrick Söderlund

    Executive Vice President, EA Worldwide Studios

    Patrick Söderlund is the executive vice president of EA Worldwide Studios where he is responsible for console and PC development for some of the most popular games in the industry, including Battlefield, Need for Speed, the EA SPORTS portfolio, Dead Space and Dragon Age.  Mr. Söderlund leads EA development teams from studio locations around the globe including Redwood Shores (California), Stockholm (Sweden), Burnaby (British Columbia), Orlando (Florida), Austin (Texas), Gothenburg (Sweden), Edmonton (Alberta), Guildford (U.K.), Montreal (Quebec) and more.  He also oversees relationships with EA Partners development studios, including Respawn Entertainment.

    Prior to his current role, Mr. Soderlund served as the executive vice president of the EA Games Label, where he oversaw operations for all EA Games studios including DICE, Criterion, BioWare and Visceral.  Prior to that role, he oversaw EA Games Europe. He is a founder of DICE, where he grew the studio from a small team to one of the most successful game developers in the world. The studio was sold to EA in October of 2006.

    Mr. Söderlund lives with his wife, three children and dog just outside Stockholm.  He previously has played for Sweden’s national volleyball team, and he enjoys racing cars.